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- Client:
- A client refers to a computer hardware or software system that accesses services, resources, or information from another computer or server.
- Types of Clients:
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- Software Client: A software program that runs on a user’s computer and interacts with a server over a network.
- Hardware Client: A physical device that connects to a network and accesses services or resources provided by a server.
- Web Client: A client application that accesses and displays information from web servers through a web browser.
- Mobile Client: A client application designed specifically for mobile devices such as smartphones or tablets.
- Client-Server Model:
- A client-server model is a distributed computing architecture where clients request services or resources from a central server.
- Client-side Development:
- Client-side development refers to the creation and implementation of software or applications that run on the client’s computer or device.
- Client Data:
- Client data refers to the information or data associated with a particular client in a computer system or database.