Client:
A client refers to a computer hardware or software system that accesses services, resources, or information from another computer or server.
Types of Clients:
  • Software Client: A software program that runs on a user’s computer and interacts with a server over a network.
  • Hardware Client: A physical device that connects to a network and accesses services or resources provided by a server.
  • Web Client: A client application that accesses and displays information from web servers through a web browser.
  • Mobile Client: A client application designed specifically for mobile devices such as smartphones or tablets.
Client-Server Model:
A client-server model is a distributed computing architecture where clients request services or resources from a central server.
Client-side Development:
Client-side development refers to the creation and implementation of software or applications that run on the client’s computer or device.
Client Data:
Client data refers to the information or data associated with a particular client in a computer system or database.